The identity starts where the individual representation can be "defined" by that person and can be extended enough to represent a totally different personality. Often, people don't even know themselves at full capacity, so they try to have a personality they would like to be, inspired by others. This is the first step of hiding the identity behind a mask. With virtual space, it is easier to create a personality that involve every wants of the person using it because there is no way to know if it is reality or fake except their circle of acquaintances. My cegep teacher of cinema told me one day that every video, at the moment of witch it is filmed, is a fiction even though it is a real time or live video because you never know if it is fake. The best example is the Apollo 11 event with Neil Armstrong, it was proven that it was fake even though it was supposed to be a historical video. However people know how to use those virtual spaces in their best interest to show them in their better days and more. Sometimes peoples use it so seriously that it becomes their real life. Every peoples they know are connected by social medias and more the technologies are fine, more they can reach them instantly. People lives sometimes for it like games, if it goes wrong, they falls in depression and even suicide like stories about game such as World of Warcraft or Everquest. Same caution can be for teen girls who's chatting with "friends" from chat rooms but by the other end it is an obsessed man. So it is always important to ask ourselves what and how we want our information to be showed. True or false it can be good or bad it depends on how people interpret it.
Inspired by readings from "Hello, and what are we today" - Mike Jones and "A Manifesto for Avatars" - Gregory Little
Posted 29/09/2011
From his computer’s design concept in the 80’s, Gillian Crampton Smith has demonstrated that adding the concept of interaction, infinite possibilities open to the world of technology. The professional tool that was the computer has become an exciting game console and became the engine of rapid technological advance in the 2000’s. It affects almost all areas of human activity. The challenge for designers is to constantly innovate in design and accessibility to all services because everything is interconnected. Competition is fierce among technology providers and to maintain their market share, the devices must be provided beauty, performance, easy to use and very versatile way to improve their product. The great idea was to inter-connect nearly all fields of human activity for what it is for work, leisure, sports, driving, cell phone, the economy or anything you can imagine! There is an app for that ...
Inspired by readings from;Foreward - What is Interaction design - Gillian Crampton Smith
Posted 22/10/2011
Bill Gaver perfectly demonstrates the importance of capturing the essence of the human mind to choose the devices that will appeal to users "Digital Technologies". The introduction of sound in the computer goes far beyond a room sound system. It's more an approach to seduction, a grabber that pushes the individual to navigate even further so that it finds all the possibilities available to them and with minimal effort. This is what Bill Gaver named "affordances", which translates more or less by (the association between the power to do it and how to do it). Every detail is carefully studied so that the sound does not shock the individual but rather makes it comfortable because all associates sensations already known. The transition to the unknown is then smooth.
Inspired by readings from Designing Sound and Beyond (Multisensory Design) - Bill Gaver
Posted 22/10/2011
A home page must identify an attractive power and a sense of security and comfort. The challenge is to find the perfect balance between color, presentation, clarity etc. to channel attention to the access key, which must exercise a suggestive power of the Internet. The content should focus on specific customer criteria, links must be relevant and complete information. All visitors must feel comfortable and if possible, feel a sense of belonging to it, like has managed to do Steve Rogers with "Digital Patina" playing with the brightness of the image. It then becomes easier to steer subtly to a specific interest. If the context of the site lends itself to the principle that time Mark Podlaseck designed for the music of Philip Glass could be an interesting avenue to exploit.
Inspired by readings from Steve Ridgers and Mark Podlaseck (Web Design) - The Glass Wall
Posted 22/10/2011
The challenges facing computation designers in the coming decades will be immense if one refers to the tremendous recent technological advances. They have literally changed the world. As all this technology is inter-connected, each new element added to the chain brings new ideas, which come out of other elements that will add much new. We can therefore conclude that it is an endless chain. The designers have no choice to be surrounded by a team at the forefront of all new knowledge and always be on the lookout for updates to create and promote products to appeal to the public but designed for the individual.
Inspired by readings from Designing Interactions - People and Prototypes - Richard Buchanan
Posted 22/10/2011
What I take from this text is the ingenuity of the computer. As I understand it, at its base, the system is relatively simple. From an electrical diagram, the switches are connected with wires to direct an incoming signal to an output. Each switch has to absorb a multitude of signals in one before heading to an exit. The more it will have switches connected, the more there will be opportunities to the output signal. The important thing is to ensure restoration of signals so that they retain the same quality throughout the course. In addition, make sure that the signal that comes in goes out, but never the reverse. To enter the data we use logic and probabilities. Based on the Boolean equation, the wiring diagram has been designed to obtain an "AND" and the possibility of obtaining an "OR" all by separating Truth from False. The idea was great and the possibilities imagined, but the description is very imperfect.
Inspired by readings from Pattern on the Stone
Posted 22/10/2011
Here is a nice demonstration that illustrates the difference between the evolution of a given concept made by a machine that works only by logic and one that will be performed by a human who will add his personal vision according to his beliefs and values. If you give power to a machine to control the human mind, the risk is great to finally thinking like a machine because of the adaptation mechanism necessary for survival. The computer is a great tool that can solve a lot of problems to make life easier for humans, but by abusing of it, it’s a tantamount to dehumanize users.
Inspired by readings from Computer Power and Human Reason - the NEWMEDIAREADER
Posted 22/10/2011
Steve Jobs was able to customize the computer by inventing a lot of virtual applications that interact with the everyday people. (Method of communication between people) instead of sitting at a computer, we made it follow us everywhere. By the combination of random and communication network, made possible the passage of a direct image or information in some of the source, which gives the power to be in touch with people around the world. The programming of the communication system is to interact the input, the processing and output leading to listen, think and speak.
Inspired by readings from Introduction to Physical Computing - OSullivan
Posted 23/10/2011
Pictorially, Jun Rekinto has created a stylo that can write on any kind of computer that he called "a computer-operated." This allows to transfer our data from one computer to another. To do this, he considered using a small cell phone computer that could also act as a mouse. He imagines a near future where we can directly access information with a simple gesture as if one could access it physically. It was the beginning of the internet.
Inspired by readings from Ubiquitous Computing - Jun Rekimoto
Posted 16/11/2011
Julian Bleecker anticipates changes in the rules governing the communications and possibilities of social networks. The "Blogject" is the tool used to allow people from around the world to exchange ideas, spread knowledge, circulate their culture and so on. People are called "Bloogers". This is literally the discussion around the web.
Unfortunately, some bad people can spread hate, manipulate information or make it wrong, but fortunately the system can detect traces physically findable.
Another aspect to be considered is the unauthorized collection of personal information. One of the dangers of the net is espionage. Conveyed through blogs and all internet browsing, personal information may be used for all kinds of wrongdoing for the purpose of criminal activity or other activities that are not very ethical. We should not let technology lead the way forward for humans around the world by the persuasive power of an elite class who use the power of the Internet to reach their goals.
We are humans, not machines.
Inspired by readings from A manifesto for Networked Objects
Posted 16/11/2011